Charlene Wendling:
> games/bastet is segfaulting at startup on macppc when built with
> ports-clang. If built with ports-gcc [0], the runtime is good.
ok
> Also, it's BROKEN-sparc64, but the last attempt is old, it may be
> worth trying it again.
Yes.
> # Block.s: Assembler messages:
> # Block.s:73: Error: junk `(%rip)' after expression
> -ONLY_FOR_ARCHS = ${LLVM_ARCHS}
> +#ONLY_FOR_ARCHS = ${LLVM_ARCHS}
I think that whole part can be removed.
That error message looks like an amd64 problem, but there doesn't
appear to be any assembly code in the source, so I don't know where
that came from.
> #
> /usr/local/lib/gcc/sparc64-unknown-openbsd6.0/4.9.4/libgcc.a(unwind-dw2-fde-dip.o):
> In function `__gthread_mutex_lock':
> # ./gthr-default.h:748: undefined reference to `pthread_mutex_lock'
> BROKEN-sparc64 = undefined reference to pthread_mutex_lock
Remove. We'll see what happens.
--
Christian "naddy" Weisgerber [email protected]