On Thu, Mar 26, 2020 at 01:23:57PM +0100, Jeremie Courreges-Anglas wrote: > On Thu, Mar 26 2020, Kurt Mosiejczuk <[email protected]> wrote: > > games/xevil has never built as far as I can remember for sparc64.
> > ok to mark it broken? > Not sparc64-specific, it's ports-gcc and its C++ standard library that > is unhappy. I *suspect* it would not build with ports-clang either, > since the latter also uses libestdc++. So this could be moved to > COMPILER = base-clang. > If we take a step back, cvs log shows that this port has been last > updated in 2007 and timestamps in the tarball date from 2003. > This port has already needed patches for gcc3, gcc4, clang and > ports-gcc. I think it's time to get rid of it, people who care about it > should move it to non-obsolete C++ practices. > Kurt, do you want to do it (ok jca@) or shall I? Oh, I would *love* to remove this thorn in my side. :D --Kurt
