Brian Callahan writes: > Hi ports and Ryan -- > > I noticed via Repology that our version of chocolate-doom is > vulnerable to CVE-2020-14983 [0]. > > The simple solution is to update to version 3.0.1, which contains the > fix [1]. > > Doom works here for me.
In my testing singleplayer and multiplayer continue to work. I tested singleplayer by completing the first maps in Doom and Doom 2. I tested multiplayer by creating a server and having two players join. $ chocolate-server -privateserver $ chocolate-doom -iwad doom2.wad -connect 127.0.0.1 -deathmatch -nomonsters $ chocolate-doom -iwad doom2.wad -connect 127.0.0.1 > > OK? > > ~Brian > > [0] https://nvd.nist.gov/vuln/detail/CVE-2020-14983 > [1] https://github.com/chocolate-doom/chocolate-doom/issues/1293 > > Index: Makefile > =================================================================== > RCS file: /cvs/ports/games/chocolate-doom/Makefile,v > retrieving revision 1.27 > diff -u -p -r1.27 Makefile > --- Makefile 12 Jul 2019 20:46:15 -0000 1.27 > +++ Makefile 1 Aug 2020 03:43:21 -0000 > @@ -1,10 +1,9 @@ > # $OpenBSD: Makefile,v 1.27 2019/07/12 20:46:15 sthen Exp $ > > COMMENT = portable release of Doom, Heretic, Hexen, and Strife > -V = 3.0.0 > +V = 3.0.1 > DISTNAME = chocolate-doom-${V} > CATEGORIES = games x11 > -REVISION = 0 > > HOMEPAGE = https://www.chocolate-doom.org/ > > Index: distinfo > =================================================================== > RCS file: /cvs/ports/games/chocolate-doom/distinfo,v > retrieving revision 1.9 > diff -u -p -r1.9 distinfo > --- distinfo 18 Jan 2018 09:30:58 -0000 1.9 > +++ distinfo 1 Aug 2020 03:43:21 -0000 > @@ -1,2 +1,2 @@ > -SHA256 (chocolate-doom-3.0.0.tar.gz) = > c66mI5MMfRinp3juo5Hh3fvpCtGsQKkbOAr8pLDh2rg= > -SIZE (chocolate-doom-3.0.0.tar.gz) = 2495591 > +SHA256 (chocolate-doom-3.0.1.tar.gz) = > 1DXWF3QjSR1gvnBtqfB9OrT6vz4HfsKj/CFuOU/PyMc= > +SIZE (chocolate-doom-3.0.1.tar.gz) = 2514985