On Thu, Apr 12, 2012 at 11:23:39PM +0200, Jose Carlos Martinez Llario wrote: > Just to add that for a normal user to think in primitives is going > to be kind of difficult. To try to delete an edge or change a > topogeometry can be very tricky. > > My opinion is that a user should work with topogeometries as if they > were normal geometries. PostGIS in a transparent way should deal > with the primitives. I know Im asking too much. Not for now. I > already happy a lot with persistent topology as it is right now.
Yep, this is the "non-power-user" approach. And I think toTopoGeometry is helping a lot with that. But of course you'll want to go deeper to really see the benefits of the topological model. As Pierre pointed out: why are my TopoGeometry overlapping ?! :) So next step from a naive user might be using the model to _see_ the overlaps and gaps and clean them up. But I don't think this "cleaning" would involve removing edges. Rather I'd see an use for friendly TopoGeometry editors. Something like: TopoGeom_{add,rem}{Face,Edge,Node,TopoGeometry} --strk; ,------o-. | __/ | Delivering high quality PostGIS 2.0 ! | / 2.0 | http://strk.keybit.net - http://vizzuality.com `-o------' _______________________________________________ postgis-users mailing list postgis-users@postgis.refractions.net http://postgis.refractions.net/mailman/listinfo/postgis-users