Try:

sClass= WIN.Class("WindowName")
window.show("c="++ sClass)


"WindowName" can be:

"=exename" -> "=explorer"
"Window Caption" -> "Window Caption"
"c=classname" -> "c=ExploreWClass"



For fun ...

; Save the following to WinInfoToDebug.powerpro
; and double click or run from Explorer's Tiny Run box:
; "pathToPowerPro\PowerPro.exe" .WinInfoToDebug

LOCAL msg= ?"Click/Activate on next window to collect info..."

EXEC Windowinfo

EVENT.Message(30,"",msg,msg,1)
WAIT.For(20000, VISIBLEWINDOW(msg))
WIN.Show(msg)

WAIT.For(NOT ACTIVEWINDOW(msg))

IF(ANYWINDOW(msg))
WINDOW.Close2_(msg)

EXEC Windowinfo

LOCAL tmp, xmse= xmouse
LOCAL ymse= ymouse
LOCAL handle= WIN.Mainhandlefrompoint(xmse, ymse)
LOCAL hChild= WIN.Handlefrompoint(xmse, ymse)

DEBUG
WIN.Debug("**********  from: "++ scriptname++ "  **********")

LOCAL space= "   "
WIN.Show("Powerpro Debug")
WIN.Debug(xmse++ ", "++ ymse)
WIN.Debug(?#WIN.Mouse("Screen "++ xmouse++ ", "++ ymouse )#)
WIN.Debug(space++ "MOUSE Screen "++ xmse++ " "++ ymse)

DEBUG

IF(hChild!=handle)DO

WIN.Debug(hChild)
WIN.Debug(space++ "CHILD HANDLE:  hChild= "++ ;;+
"WIN.Handlefrompoint(xmse, ymse)= "++ hChild)
Tmp= WIN.Gettext(hChild)

IF(tmp!="")DO
WIN.Debug(tmp)
WIN.Debug(space++ "WIN.Gettext(handle)")
ENDIF

ENDIF

WIN.Debug(handle)
WIN.Debug(space++ "PARENT HANDLE:  handle= "++ ;;+
"WIN.Mainhandlefrompoint(xmouse, ymouse)= "++ handle)

LOCAL exe= "="++ WIN.Exename(handle)
LOCAL sWorkDir= WIN.getworkingdir(handle)

DEBUG
WIN.Debug(sWorkDir)
WIN.Debug(?#"#++ WIN.Exepath("=powerpro")++ ;;+
?#" EXEC Explorer2 #++ sWorkDir)
WIN.Debug(?#explorer.exe /e, "#++ sWorkDir++ ?#"#)
WIN.Debug(space++ "Commandlines:")
WIN.Debug(space++ "GETWORKINGDIR:  WIN.getworkingdir"++ ;;+
?#(handle) OR WIN.getworkingdir("#++ exe++ ?#")#)

DEBUG
LOCAL sExePath= WIN.Exepath(handle)
WIN.Debug(sExePath)
WIN.Debug(?#"#++ WIN.Exepath("=powerpro")++ ;;+
?#" EXEC Explorer2 #++ sExePath)
WIN.Debug(?#explorer.exe /e, /select, "#++ ;;+
FILE.Folder(sExePath))
WIN.Debug(space++ "Commandlines:")
WIN.Debug(space++ "EXEPATH:  WIN.Exepath(handle) OR"++ ;;+
?# WIN.Exepath("#++ exe++ ?#")#)
WIN.Debug(exe)
WIN.Debug(space++ "EXENAME:  WIN.Exename(handle) OR"++ ;;+
?# WIN.Exename("#++ exe++ ?#")#)


LOCAL sClass= "c="++ WIN.Class(handle)

DEBUG
WIN.Debug(sClass)
WIN.Debug(space++ "CLASS:  WIN.Class(handle) OR"++ ;;+
?# WIN.Class("#++ exe++ ?#")#)

LOCAL cap= WIN.Caption(handle)

DEBUG
WIN.Debug(cap)
WIN.Debug(space++ "CAPTION:  WIN.Caption(handle)"++ ;;+
?# OR WIN.Caption("#++ exe++ ?#")#)

DEBUG
LOCAL xy= WIN.Left(handle)++ ", "++ WIN.Top(handle)
LOCAL wh= WIN.Width(handle)++ ", "++ WIN.Height(handle)

Tmp= xy++ ", "++ wh

WIN.Debug(tmp)
WIN.Debug(?#WINDOW.Position_("=", "=", #++ wh++ ?#, "#++ ;;+
Exe++ ?#")# )
WIN.Debug(?#WIN.Size("#++ Exe++ ?#", #++ wh++ ")" )

DEBUG
WIN.Debug("WINDOW.Position_("++ xy++ ?#, "=", "=", "#++ ;;+
Exe++ ?#")# )
WIN.Debug(?#WIN.Move("#++ Exe++ ?#", #++ xy++ ")" )

DEBUG
WIN.Debug("WINDOW.Position_("++ tmp++ ?#, "#++ ;;+
Exe++ ?#")# )
WIN.Debug("WINDOW.Position_("++ tmp++ ?#, "#++ ;;+
sClass++ ?#")# )
WIN.Debug(space++ "POSITIONING:")


DEBUG
WIN.Debug(?#WINDOW.Show_("#++ Exe++ ?#")# )
WIN.Debug(?#WINDOW.Show_("#++ sClass++ ?#")# )
WIN.Debug("WINDOW Show "++ sClass )

QUIT


Ted


--- In [email protected], "JESUS PEREZ DE ARRILUCEA" wrote:
> 
> Hi!
>
> 
> Is there a way by which I can refer to a window by its class 
> name? I need to do this:
> 
> I need to open a certain window with the show command, let say, 
> window.show ("WindowName"), store its class name in a given 
> variable (windowclassname), and refer to that window by its 
> class name, something like windows.show(windowsclassname).
> 
> How can I accomplish this?
>






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