--- In [email protected], "entropyreduction" 
<alancampbelllists+ya...@...> wrote:
>
> Thanks, will chew on log.  Yum.
> 

When using a uninitialized variable in unicode.inputdialog(), it causes crash. 

However, If I declare a variable and initialize it via unicode.new() or 
unicode.empty(), it's working correctly.
; -------------------------------------------
local uResult = unicode.empty(10)
local bRes = unicode.inputdialog("uResult=Enter the unicode string you want to 
encode:", "Encoder For Unicode Strings")
; -------------------------------------------



I've a question about unicode.file_watchfolder().

; -------------------------------------------
local uString = unicode.new(?#C:\#)
unicode.file_watchfolder(uString, "Win.Debug(,)")

messagebox("Ok Topmost", ?"Add, change or delete a file at root level in C:\", 
"unicode.file_watchfolder test")
; -------------------------------------------

If I close the messagebox before adding or deleting a file in c:\, both arg(1) 
and arg(2) are identical.

Is this indented behavior?


Thanks.


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