--- In [email protected], "entropyreduction"
<alancampbelllists+ya...@...> wrote:
>
> Thanks, will chew on log. Yum.
>
When using a uninitialized variable in unicode.inputdialog(), it causes crash.
However, If I declare a variable and initialize it via unicode.new() or
unicode.empty(), it's working correctly.
; -------------------------------------------
local uResult = unicode.empty(10)
local bRes = unicode.inputdialog("uResult=Enter the unicode string you want to
encode:", "Encoder For Unicode Strings")
; -------------------------------------------
I've a question about unicode.file_watchfolder().
; -------------------------------------------
local uString = unicode.new(?#C:\#)
unicode.file_watchfolder(uString, "Win.Debug(,)")
messagebox("Ok Topmost", ?"Add, change or delete a file at root level in C:\",
"unicode.file_watchfolder test")
; -------------------------------------------
If I close the messagebox before adding or deleting a file in c:\, both arg(1)
and arg(2) are identical.
Is this indented behavior?
Thanks.