--- In [email protected], "Sheri" <sheri...@...> wrote:
>
> > I'm playing around with allowing dialogs generated by dialog plugin to be 
> > unicode.
> > 
> > Q1: could be done either 
> > 
> >    with one more parameter stuck on the end of define service (12th 
> >    or 15th, depending on whether separate X Y W H args used)).
> >   
> >    or be done by define_unicode, same args as define
> > 
> > If the former, could add a config ini key to determine the default > 
> > creation mode for dialogs (unicode/ANSI)
> 
> My vote: define_unicode.

I'll do both.  It's easy, and adding the extra parameter to define
makes it logical and easy to add the config.ini key.

> I somehow doubt the feature would be used much.

Dunno. I suppose those who have a need for unicode plugin might find a need for 
a way to build guis with em.  Or not.
 
> > Q2: should there be a similar parameter for controls 
> > (otherwise all ANSI dialogs would have ANSI controls, 
> > and unicode dialogs unicode controls).
> 
> Seems logical that one implies the other without need to specify.

Yeah, and easy to do, so will.  
 
> There are special cases:
> > 
> > activex (AtlAxWin class) seems to be neither one nor other (as no
> > text involved)
> > richedit 5.0 (MSFTEDIT_CLASS class) (if I implelent it) seems to
> > be unicode-only
> 
> Haven't researched, but richedit50A gets hits on Google.

Oh, okay.  I'll search further. Thanks for checking.



Reply via email to