Note that this note actually got lost somehow and was posted before the one about making a plugin service to provide the glue. I will post and exe with this later this weekend.
--- In [email protected], "entropyreduction" <alancampbelllists+ya...@...> wrote: > > > > --- In [email protected], "brucexs" <bswitzer@> wrote: > > > > > > But why change class.c? Just hide the messy calls directly to the > > class.dll plugin in your plugin. > > > You could probably even write an internal routine in your plugin that > > generated the requirement PowerPro plugin format call by packing and > > unpacking szargs. The remaining arguments are just copies of what is > > passed into you plugin. It would be called from other places. > > > > This way there is less chance of breaking anything and your changes become > > independent of me issuing a new class.dll. > > class: Yes, fine. I'll either make a glueclass.dll to do the job (to avoid > replicating code in many plugins, if I ever go that way), or stuff it in > plugin in question. > > vec: simple change, included in ClassAndVec.zip, modifies none of your code, > adds a dll-to-dll service not available any other way (return number of > columns: basically, is vec 1d or 2d). Okay incorporating those changes in > next version pp? >
