Note that this note actually got lost somehow and was posted before the one 
about making a plugin service to provide the glue.  I will post and exe with 
this later this weekend.

--- In [email protected], "entropyreduction" 
<alancampbelllists+ya...@...> wrote:
>
> 
> 
> --- In [email protected], "brucexs" <bswitzer@> wrote:
> >
> > 
> > But why change class.c?  Just hide the messy calls directly to the 
> > class.dll plugin in your plugin.  
> 
> > You could probably even write an internal routine in your plugin that 
> > generated the requirement PowerPro plugin format call by packing and 
> > unpacking szargs.  The remaining arguments are just copies of what is 
> > passed into you plugin.  It would be called from other places.
> > 
> > This way there is less chance of breaking anything and your changes become 
> > independent of me issuing a new class.dll.
> 
> class: Yes, fine. I'll either make a glueclass.dll to do the job (to avoid 
> replicating code in many plugins, if I ever go that way), or stuff it in 
> plugin in question.
> 
> vec: simple change, included in ClassAndVec.zip, modifies none of your code, 
> adds a dll-to-dll service not available any other way (return number of 
> columns: basically, is vec 1d or 2d).  Okay incorporating those changes in 
> next version pp?
>


Reply via email to