On Mon, Jun 13, 2011 at 1:28 AM, Allen Higgins <allen.higg...@ucd.ie> wrote:
> Many students disengage at the first mention of language basics.
> But they desperately want to make something themselves, generally a game.
> Could I suggest you consider the goal (and thus the design) of the 
> introductory course to be more important than types, loops, conditionals 
> syntax etc.

yeah, i'd believe that a strong goal (with quick incremental happy
feeling checkpoint demo milestones along the way) will be a good way
for people to use their personal motivation to overcome whatever
hurdles there might be. there will /always/ be hurdles, no matter what
the development system.

sincerely.

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