On Jan 26, 2012, at 2:42 PM, Konstantin Tokarev wrote: > You've skipped second point about Fortran. It's also applicable to D or other > languages mixable with C/C++. Your approach seems to be bound to the fact > that there's only one "core" compiler, isn't it?
If not opposed to such a mixed-language project feature, but only if it worked in all of the supported tools in a reasonable way. Not sure how such a thing would be supported in Visual Studio or Xcode. From a Premake syntax perspective it would be easy enough (in theory) to allow: configuration { "**.d" } compiler "some_d_compiler" >> Supporting PS3 PPU vs. SPU is already on the backlog; I hope to get to it >> soon. > > I hope it wouldn't be limited to PS3 by design - e.g, STi7105 board has SH4 > and ST200 cores which have quite different CPU architectures. I don't intentionally limit anything by design (only lack of knowledge and the occasional brain cramp ;) -st. ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Premake-users mailing list Premake-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/premake-users