When I emerge Psychosynth it fails during the compile only when I try to
emerge with the psynth3d use flag.  This use flag enables the gui.  I did
notice on Psychosynth's website there is an updated version (0.1.2) that
supposedly fixes some compilation errors...this may need to updated in
pro-audio overlay.

Thanks
dc

gui3d/ElemTogglerComponent.cpp:113: error: 'class Ogre::SceneNode' has no
member named 'getWorldOrientation'
gui3d/ElemTogglerComponent.cpp:114: error: 'class Ogre::SceneNode' has no
member named 'getWorldPosition'
gui3d/ElemTogglerComponent.cpp:123: warning: converting to 'int' from
'double'
gui3d/ElemSecondComponent.cpp: In member function 'virtual bool
ElemSecondComponent::handlePointerMove(Ogre::Vector2)':

gui3d/ElemSecondComponent.cpp:87: error: 'class Ogre::SceneNode' has no
member named 'getWorldOrientation'
gui3d/ElemSecondComponent.cpp:88: error: 'class Ogre::SceneNode' has no
member named 'getWorldPosition'
gui3d/ElemSecondComponent.cpp: In member function 'virtual bool
ElemSecondComponent::handlePointerClick(Ogre::Vector2,
OIS::MouseButtonID)':

gui3d/ElemSecondComponent.cpp:112: error: 'class Ogre::SceneNode' has no
member named 'getWorldPosition'
make[2]: *** [psynth3d-ElemTogglerComponent.o] Error
1
make[2]: *** Waiting for unfinished
jobs....

make[2]: *** [psynth3d-ElemSecondComponent.o] Error
1
mv -f .deps/psynth3d-ElementManager.Tpo
.deps/psynth3d-ElementManager.Po
make[2]: Leaving directory
`/var/tmp/portage/media-sound/psychosynth-0.1.1/work/psychosynth-0.1.1/src'

make[1]: *** [all-recursive] Error
1

make[1]: Leaving directory
`/var/tmp/portage/media-sound/psychosynth-0.1.1/work/psychosynth-0.1.1'

make: *** [all] Error
2

 *

 * ERROR: media-sound/psychosynth-0.1.1
failed.
 * Call
stack:

 *               ebuild.sh, line   48:  Called
src_compile
 *             environment, line 2683:  Called
die
 * The specific snippet of
code:

 *       emake || die "make
failed"

 *  The die
message:

 *   make failed

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