When I emerge Psychosynth it fails during the compile only when I try to emerge with the psynth3d use flag. This use flag enables the gui. I did notice on Psychosynth's website there is an updated version (0.1.2) that supposedly fixes some compilation errors...this may need to updated in pro-audio overlay.
Thanks dc gui3d/ElemTogglerComponent.cpp:113: error: 'class Ogre::SceneNode' has no member named 'getWorldOrientation' gui3d/ElemTogglerComponent.cpp:114: error: 'class Ogre::SceneNode' has no member named 'getWorldPosition' gui3d/ElemTogglerComponent.cpp:123: warning: converting to 'int' from 'double' gui3d/ElemSecondComponent.cpp: In member function 'virtual bool ElemSecondComponent::handlePointerMove(Ogre::Vector2)': gui3d/ElemSecondComponent.cpp:87: error: 'class Ogre::SceneNode' has no member named 'getWorldOrientation' gui3d/ElemSecondComponent.cpp:88: error: 'class Ogre::SceneNode' has no member named 'getWorldPosition' gui3d/ElemSecondComponent.cpp: In member function 'virtual bool ElemSecondComponent::handlePointerClick(Ogre::Vector2, OIS::MouseButtonID)': gui3d/ElemSecondComponent.cpp:112: error: 'class Ogre::SceneNode' has no member named 'getWorldPosition' make[2]: *** [psynth3d-ElemTogglerComponent.o] Error 1 make[2]: *** Waiting for unfinished jobs.... make[2]: *** [psynth3d-ElemSecondComponent.o] Error 1 mv -f .deps/psynth3d-ElementManager.Tpo .deps/psynth3d-ElementManager.Po make[2]: Leaving directory `/var/tmp/portage/media-sound/psychosynth-0.1.1/work/psychosynth-0.1.1/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/var/tmp/portage/media-sound/psychosynth-0.1.1/work/psychosynth-0.1.1' make: *** [all] Error 2 * * ERROR: media-sound/psychosynth-0.1.1 failed. * Call stack: * ebuild.sh, line 48: Called src_compile * environment, line 2683: Called die * The specific snippet of code: * emake || die "make failed" * The die message: * make failed
