Ed

And *you* know *I* know what *you* mean <s>

Paul

Ed Leafe wrote:
> On Jul 23, 2007, at 8:56 PM, Paul Newton wrote:
>
>   
>>>     Start coding in Python, where 'try' blocks are routine, since in
>>> many cases it's faster to catch an exception than to test for a
>>> condition.
>>>       
>> Yes but it doesn't *feel* right to be "trying" something rather than
>> testing in advance ...
>>     
>
>       But slow apps feel right?  ;-)
>
>       I know what you mean, but I've seen the performance differences. One  
> of my current apps has some low-level drawing routines (similar to  
> the GDI stuff) that are called by the Paint event handler. Paint  
> events can happen thousands of times a second, so the differences  
> between:
>
> if hasattr(self, "drawObj"):
>       self.drawObj.redraw()
>
> - and -
>
> try:
>       self.drawObj.redraw()
> except AttributeError:
>       pass
>
> ...is pretty hefty.
>
>
> -- Ed Leafe
> -- http://leafe.com
> -- http://dabodev.com
>
>
>
>
[excessive quoting removed by server]

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