Current J documentation follows a reference / tutorial split.
Reference materials need to be concise.

Perhaps, though, it would be worthwhile recreating the reference
content as wiki pages, and then allowing mutation from there? I think
we had a previous effort to do something like that, but it withered
and died before getting anywhere.

-- 
Raul

On Sun, May 19, 2013 at 1:50 AM, Linda Alvord <[email protected]> wrote:
> I think you missed my point.
>
> In the vocabulary in "Control Structures" you provide hints to formulate this:
>
>     if. y<0 do. c elseif. y>:0 do. d end.
>
> A beginner who finds this is likely to assume that this is the best way to 
> provide a conditional solution in J.
>
> Sadly, they are likely to work to master the use of this structure. A better 
> way is not there for them to see.  I'm suggesting that a better way (or the 
> best known option at the current time) be provided right there.
>
>    c*y<0)+(d*y>:0)
>
> Often these better ways appear on wiki pages. They are only brought to light 
> by some link on the forum which would otherwise never be found.
>
> If gems like this one were to appear in the vocabulary section it would 
> encourage faster development of good writing skills.
>
> So much of the give and take of the forum reduces concepts to a simpler way 
> of solving problems. It would be great if those "better ways" could find 
> their way into the vocabulary.
>
> Linda
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Roger Hui
> Sent: Saturday, May 18, 2013 7:03 PM
> To: Programming forum
> Subject: Re: [Jprogramming] newbie help: how to avoid division by zero
>
> We don't do anyone any favors by providin
>   if. y<0 do. c elseif. y>:0 do. d end.
> instead of
>   c*y<0)+(d*y>:0)
>
>
> For one thing, the former has to work scalar-by-scalar, and for now and for 
> the forseeable future it'll be orders of magnitude slower that the latter 
> expression.
>
>> There are many places where newer and better ways of doing things
>> could
> be added to save lots of new users many pitfalls.
>
> Yes, we have newer and better ways of doing things; it's called array 
> thinking, and booleans returning 0 and 1 instead of false and true, and ...
>
>
>
> On Sat, May 18, 2013 at 1:41 PM, Linda Alvord <[email protected]>wrote:
>
>>    try=: 3 : 0
>>    c=:12
>>    d=:14
>>    if. c*y<0 do. c elseif. d*y>:0 do. d end.
>>    )
>>    try _3
>> 12
>>    try 0
>> 14
>>    try 3
>> 14
>>
>>    c=:12
>>    d=:14
>>    y=:_3
>>    (c*y<0)+(d*y>:0)
>> 12
>>    x=:0
>>    (c*y<0)+(d*y>:0)
>> 12
>>    x=:3
>>    (c*y<0)+(d*y>:0)
>> 12
>>
>> Roger, Most people seem to go first to the vocabulary to find a
>> starting place to solve their problems.
>>
>> Wouldn't it be useful to go to "Control Structures" to find a major
>> improvement such as the one you just wrote:
>>
>>    if. c*y<0 do. c elseif. d*y>:0 do. d end.
>> or:
>>   (c*y<0)+(d*y>:0)
>>
>> There are many places where newer and better ways of doing things
>> could be added to save lots of new users many pitfalls.
>>
>> Linda
>>
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