We (people) have a general problem where things seem simple when we
understand them but they seem outrageously complex when we do not
understand them.

We have evolved a variety of mechanisms to deal with the transition between
complex and simple, and there's something fascinating about all stages of
the process.

Anyways, I would not knock yourself too hard for struggling with this kind
of thought. Simply being willing to work through it, here, might have
educational benefits for others, in the future. And, it will also help you
understand some of the architectural struggles other people might be
facing, when refactoring and/or working with stable interfaces.

Thanks,

-- 
Raul


On Mon, Mar 24, 2014 at 12:32 PM, Brian Schott <[email protected]>wrote:

> Björn,
>
> The short answer is, yes, but ...
>
> I have been revising a turtle graphics app, tgsj, that employed opengl, a
> sort of precursor to webgl, calling the new version tgsjhs. tgsj was
> entirely a j app with dll calls to opengl and all of the turtle move/turn
> commands eventually use paint verb to alter the drawing. tgsjhs is similar
> and I was stuck on thinking that each paint should draw the webgl canvas by
> sending the turtle/canvas state to javascript using jhrajax. I guess no one
> could imagine that I would not realize that putting the jhrajax into the
> ev_command_enter was the obvious, needed variation. I had no difficulty
> placing PENDING=:'' in ev_command_enter, and building PENDING in paint, but
> I never did think to put `jhrajax PENDING` into ev_command_enter. I think
> the reason it took so long for folks to understand my problem was that it
> should not have been a problem.
>
>
> ev_command_enter=:3 :0
>   PENDING=:''
>   ". s=. getv 'command'
>   jhrajax PENDING
> )
>
>
> On Mon, Mar 24, 2014 at 2:57 AM, Björn Helgason <[email protected]> wrote:
>
> > Trying to understand the issue.
> >
> > You want to start several batch jobs and you do not really know if some
> of
> > them have finished yet?
> >
> > Right?
> >
> > -
> > Björn Helgason
> > gsm:6985532
> > skype:gosiminn
> >
> > --
> (B=)
> ----------------------------------------------------------------------
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>
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