In j803 gl2, argb is a number with 255 being pure blue, alpha in the 4th
byte sign extended. Various graphics addons are responsible for converting
these integers to correct byte arrays expected by underlying graphic
engines.
On Mar 5, 2015 10:15 PM, "Cliff Reiter" <reit...@lafayette.edu> wrote:

> Hi,
> Is there a J8.03 an d platform independent way to convert an integer
> giving an rgb triple into 3 integers giving the rgb levels? Easy to do on
> any given platform, but if there is a "system" way, platform independence
> can be carried forward.
> Best, Cliff
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