Thanks. I don't have any application of it yet other than demystifying
the concept of a bytecode interpretation. It does open up some
interesting options  of doing cool stuff with stacks in J.

I am also thinking it would be a neat hack to implement a subset of J
in J using interpreted bytecode. I would then probably write an
interpreter of the bytecode in another language too for fun.





On Tue, Nov 10, 2015 at 4:33 PM, 'Pascal Jasmin' via Programming
<programm...@jsoftware.com> wrote:
> Its cool.
>
> is your interest to do cool stuff with stacks in J, make a stack language or 
> interpret bytecode?
>
>
> If its the first, I have many suggestions.
>
>
> ________________________________
> From: Joe Bogner <joebog...@gmail.com>
> To: programm...@jsoftware.com
> Sent: Tuesday, November 10, 2015 4:07 PM
> Subject: [Jprogramming] essay: toy byte code interpreter
>
>
> I wrote this over lunch today and was pleased to see how simple it
> was. I'm posting here for those who don't follow Recent Changes.
> Feedback welcome
>
> http://code.jsoftware.com/wiki/User:Joe_Bogner/ByteCodeInterpreter
>
> I'd be interested in any speedups to the timing test that still permit
> jumps. It's fine as-is for a toy though
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