Ric,

Yes, I am using the latest version.
Your corner is better.
Perhaps my expectations for game length were over optimistic.

Thanks, again,


corner=: monad define
while. _1 ~: 18!:0 grd do.
Start=. Grid__grd
right__grd ''
down__grd ''
if. Grid__grd -: Start do. NB. see if right/down didn't do anything
up__grd ''
end.
Count =: Count + 1
if. Count >: y do. break. end. NB. This is just a failsafe
end.
)
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