NB. tacit run=: upd rec upd=: [ ((({~ 0{::]) + 1{::])`(0{::])`[} - 2{::]) ~.@] ; ] (+//. ; ]) 1 <: [
NB. explicit RUN=: UPD rec UPD=: 4 : 0 b -~ x u}~ (x {~ u=. ~.y) + y +//. b=. x >: 1 ) rec=: ((] + ] >: i.@[) (?@$ <:))@# Slower on short vectors, faster on larger ones (j805): 1e2 ts 'tick^:1e4#~20' 0.0408952 3840 1e2 ts 'run^:1e4#~20' 0.0802917 4864 1e2 ts 'RUN^:1e4#~20' 0.0636084 7040 10 ts 'tick^:1e4#~100' 0.243663 23552 10 ts 'run^:1e4#~100' 0.12502 11904 10 ts 'RUN^:1e4#~100' 0.104644 14848 Probably because of =/. Louis > On 19 Jul 2017, at 18:37, Rob Hodgkinson <rhodg...@me.com> wrote: > > Thanks Mike it formats and reads perfectly… nice job, Rob > >> On 20 Jul 2017, at 8:02 am, 'Mike Day' via Programming >> <programm...@jsoftware.com> wrote: >> >> This took me much longer than a lunch-break, partly because we >> were away in France, and I was experimenting with J701 on my >> iPad when Liz would let me. >> >> I came up with a number of variants, of which the following is best. >> It's slower and uses more space than Raul's for small problem-sizes, >> but is perhaps better for larger problems, eg n > 100 or so. >> >> NB. a Boolean verb for whether a player donates, which, >> NB. of course, depends on whether he has any money: >> >> donation =: 1 & <. >> >> NB. This verb lists the indexes of the random donee (? player donated to) >> NB. for each player, whether of not that player CAN donate. >> NB. It assumes that its single argument is i.n where n is the number >> NB. of players, which is why its name ends in i (!): >> >> idoneei=:(#|(+?&.<:@#~@#)) >> >> NB. The idea is to concatenate >> NB. (the old state minus donation) and (donation), namely >> NB. ((-, ])donation) >> NB. and sum them as ordered with this left-hand key: >> NB. (i.n) concatenated with (idonee), namely >> NB. (, idoneei)@(i.@#) >> >> NB. Here it is, with a fix, f. >> >> new =: ((,idoneei)@(i.@#) +//. ((-, ])donation )) f. >> >> NB. time & space: >> ts =: 6!:2 , 7!:2@] >> >> NB. where my version is ok: >> ts'orig ^:5000 #~200' NB. Xiao-Yong Jin's original suggestion >> 5.72563 22912 >> ts'tick ^:5000 #~200' NB. Raul's revised version >> 1.57339 77824 >> ts'new ^:5000 #~200' NB. The best I could manage >> 0.922963 20992 >> >> NB. and where it isn't so good: >> ts'orig ^:5000 #~10' NB. Xiao-Yong Jin >> 0.341718 6272 >> ts'tick ^:5000 #~10' NB. Raul M >> 0.0445439 3840 >> ts'new ^:5000 #~10' NB. Mike D >> 0.0676198 4864 >> >> Sorry for this late posting, but it wasn't convenient to >> write up and send until home and with laptop to hand. >> >> Thanks, >> Mike >> >> NB. prepared in notepad, copied to Thunderbird, and trying >> to force fixed width - hope it displays reasonably. >> >> >> >> On 11/07/2017 19:33, Devon McCormick wrote: >>> Reading the page referenced, I see where I was confused. The problem >>> starts out as 100 people each with $100, but then solves a variant of it >>> for 45 people with $45 each, possibly so the animation is legible. It's >>> not clear why they even mention the first set of numbers. >>> >>> On Mon, Jul 10, 2017 at 8:37 PM, Raul Miller <rauldmil...@gmail.com> wrote: >>> >>>> Oops, I did not think about that "reflexive giving" wart. >>>> >>>> Here's a fix for my version: >>>> >>>> tick=: (0 >. <:) + i.@# +/@:(=/)~ I.@:* (] + <:) +/@:* ?@# <:@# >>>> require 'stats' >>>> stddev"1 tick^:(i.10) 45#45 >>>> 0 0.977008 1.18705 1.73205 2.01133 2.15322 2.46798 2.86832 2.97719 3.1334 >>>> tick^:10000]20#20 >>>> 3 20 1 15 10 38 6 8 23 24 11 90 33 67 5 13 7 20 1 5 >>>> >>>> Thanks, >>>> >>>> -- >>>> Raul >>>> >>>> On Mon, Jul 10, 2017 at 7:50 PM, 'Pascal Jasmin' via Programming >>>> <programm...@jsoftware.com> wrote: >>>>> >>>>> The number of $ available each round is the number of people with >&0. >>>> The number of potential recipients is the population. This simplification >>>> though means its possible for someone to pay himself. >>>>> >>>>> A correction to your version, >>>>> >>>>> /:~@(-&1`]@.(=&0)"0 (#/.~@] + ~.@]{[)`(~.@])`[} >&0 # (?@#~@#@]`]`[} ] >>>> I.@:= i.@#)@?@#~@#)^:21000 #~10 >>>>> That assumption would increase the likelihood of eventual >>>> "superconcntration" but that doesn't seem to happen. >>>>> As soon as some have 0, the rest have a "negative return" expectation >>>> each turn. >>>>> >>>>> ________________________________ >>>>> >>>>> >>>>> From: Xiao-Yong Jin <jinxiaoy...@gmail.com> >>>>> >>>>> To: "programm...@jsoftware.com" <programm...@jsoftware.com> >>>>> >>>>> Sent: Monday, July 10, 2017 3:43 PM >>>>> >>>>> Subject: [Jprogramming] Everyone giving dollars to random others >>>>> >>>>> >>>>> >>>>> >>>>> I thought this is a good lunch break exercise. >>>>> >>>>> >>>>> >>>>> http://www.decisionsciencenews.com/2017/06/19/counterintuitive- >>>> problem-everyone-room-keeps-giving-dollars-random-others- >>>> youll-never-guess-happens-next/ >>>>> >>>>> >>>>> Quote: “Imagine a room full of 100 people with 100 dollars each. With >>>> every tick of the clock, every person with money gives a dollar to one >>>> randomly chosen other person. After some time progresses, how will the >>>> money be distributed?” >>>>> >>>>> >>>>> And I came up with this simulation. (45 people with 45 dollars each, >>>> same as on the webpage.) >>>>> >>>>> >>>>> /:~@(-&1`]@.(=&0)"0 (#/.~@] + ~.@]{[)`(~.@])`[} >&0 # (?@#~@#@]`]`[} ] >>>> I.@:= i.@#)^:_@?@#~@#)^:5000 #~45 >>>>> >>>>> >>>>> And I really like to see the mean expectations and the standard >>>> deviation of the mean, I ended up doing this. (Make sure the J sentence is >>>> one long line if you want to try it out.) >>>>> >>>>> >>>>> ((],.[:(+/%#*<:@#)&.:*: -"1)+/%#)}.(/:~@(-&1`]@.(=&0)"0 (#/.~@] + >>>> ~.@]{[)`(~.@])`[} >&0 # (?@#~@#@]`]`[} >>>> ]I.@:=i.@#)^:_@?@#~@#)^:10000)^:(<65) >>>> #~45 >>>>> >>>>> 0.984375 0.124984 >>>>> >>>>> >>>>> 2.01562 0.170335 >>>>> >>>>> >>>>> 3.0625 0.180765 >>>>> >>>>> >>>>> 4.15625 0.230616 >>>>> >>>>> >>>>> 5.21875 0.248476 >>>>> >>>>> >>>>> 6.1875 0.306894 >>>>> >>>>> >>>>> 7.35938 0.332862 >>>>> >>>>> >>>>> 8.64062 0.362809 >>>>> >>>>> >>>>> 9.84375 0.380723 >>>>> >>>>> >>>>> 10.9688 0.383805 >>>>> >>>>> >>>>> 12.125 0.407944 >>>>> >>>>> >>>>> 13.6406 0.423964 >>>>> >>>>> >>>>> 15.0625 0.457453 >>>>> >>>>> >>>>> 16.5312 0.462893 >>>>> >>>>> >>>>> 18.1875 0.480717 >>>>> >>>>> >>>>> 19.7031 0.464877 >>>>> >>>>> >>>>> 21.1562 0.475709 >>>>> >>>>> >>>>> 22.7031 0.483702 >>>>> >>>>> >>>>> 24.4062 0.516935 >>>>> >>>>> >>>>> 26.4062 0.5768 >>>>> >>>>> >>>>> 28.1094 0.604266 >>>>> >>>>> >>>>> 29.8281 0.617838 >>>>> >>>>> >>>>> 31.875 0.61942 >>>>> >>>>> >>>>> 33.9375 0.603345 >>>>> >>>>> >>>>> 35.7812 0.642211 >>>>> >>>>> >>>>> 37.9844 0.647987 >>>>> >>>>> >>>>> 40.6562 0.731321 >>>>> >>>>> >>>>> 43 0.739342 >>>>> >>>>> >>>>> 45.3906 0.723616 >>>>> >>>>> >>>>> 48.0469 0.7613 >>>>> >>>>> >>>>> 51.6094 0.823639 >>>>> >>>>> >>>>> 54.7656 0.873934 >>>>> >>>>> >>>>> 57.1406 0.815544 >>>>> >>>>> >>>>> 60 0.866598 >>>>> >>>>> >>>>> 63.8594 0.898319 >>>>> >>>>> >>>>> 68.75 0.918018 >>>>> >>>>> >>>>> 73.5781 1.00736 >>>>> >>>>> >>>>> 78.3281 1.08128 >>>>> >>>>> >>>>> 84.9688 1.25534 >>>>> >>>>> >>>>> 93.4688 1.29731 >>>>> >>>>> >>>>> 104.578 1.73274 >>>>> >>>>> >>>>> 114.922 2.07574 >>>>> >>>>> >>>>> 131.938 2.7357 >>>>> >>>>> >>>>> 159.359 4.40899 >>>>> >>>>> >>>>> 204.766 7.24239 >>>>> >>>>> >>>>> >>>>> So, how do I make a fancy animation (like the one in the webpage I >>>> linked in the beginning of this message) with J? >>>>> >>>>> ---------------------------------------------------------------------- >>>>> >>>>> >>>>> For information about J forums see http://www.jsoftware.com/forums.htm >>>>> ---------------------------------------------------------------------- >>>>> For information about J forums see http://www.jsoftware.com/forums.htm >>>> ---------------------------------------------------------------------- >>>> For information about J forums see http://www.jsoftware.com/forums.htm >>>> >>> >>> >> >> >> --- >> This email has been checked for viruses by Avast antivirus software. >> https://www.avast.com/antivirus >> >> ---------------------------------------------------------------------- >> For information about J forums see http://www.jsoftware.com/forums.htm > > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm