Hi all!

I think either we work with integers or with floating point. We use floating point when we have non-countable and  integers when we have countable data. Non countable data is things like measurable quantities in engineering. Countable data is when we count a certain number of things, when the result has to be exact numbers. Currency, time, date, indices, hashes, cryptos. When we use floating point we want the results to be as accurate as possible. We want a certain number of accurate digits. We want efficient calculations. We round the results. When we use digital data the results typically have to be exact. The credit and debit sides must match when we do book-keeping. When we work with date and time data we expect the results to be exact. Our indices have to be exact. Hashes and cryptos have to be exact. Yet when we work with countable data we sometimes have to do floating point calculations. We have to divide. We want to calculate the power of a number in an efficient way. This is where our fuzzy floor, ceiling, residue and antibase comes in. They are not there to give us any "fuzzy" results. They are there for giving us exact results when we convert our floating point data back to integer! To convert a 64-bit integer to floating point without losing accuracy we need a 128-bit float? That's no problem, our computers could handle this for a long time? A floating-point unit in todays processors are 128 bit? Comparison tolerance can then be set to something between 2^64 and 2^112, which is the precision of IEEE quadruple precision floating point? We can avoid any risk of small errors in the calculations slipping into our exact integer calculations? When converting back to integer our results can be exact?
J is seriously fucked up regarding this and has to be fixed?

Cheers,

Erling

Den 2017-09-16 kl. 00:38, skrev Erling Hellenäs:
Hi all !

Yes, but for now my discussion was restricted to the fuzz as such. For now I held the conversion errors out of my argumentation. We can then see an inconsistency? We get different results for float and integer arguments? With integers fuzzy floor and ceiling is not used, with floats it is? We should get the same results? Either both should use fuzzy floor and ceiling, or none should?

We can also see that we get zero results, when they should not be zero? Our program recognizes an error, but does not notify the user of it? Is that a reasonable behavior? We recognize an error, write no error message and instead give the user a faulty result?

Then there is the question of possible random faults when the result of floor is larger than it's argument, the error is multiplied with a large number and digits are cut from the front of the result in the subtraction. We have to find out if we can get faulty results that are not acceptable?

For the conversion error case it is reasonable to assume that the programmer should be aware of the auto-conversion of integers when they are used in a float operation? That the float can hold only 16 digits? The alternative is to not have auto-conversion, to have an explicit conversion operator? That's how it is in most programming languages? As soon as there is a risk associated with the conversion the programmer is forced to be explicit about it? Or it is not even allowed?

Another question raised in the thread is if (14^2) should be real or integer. In Nial, for example, it was integer. In F# you had to explicitly make 14 and 2 to float before the operation. The result could be easily calculated with 128 bit floats?

/Erling

On 2017-09-15 23:14, Don Guinn wrote:
Unfortunately, there are limits which computers give "right" answers. Here
is a case where the wrong answer is given:

    (14^2) |!.0] 57290824867848391
104
    196 | 57290824867848391
99

Because the number on the right has no exact representation in float double.

    x:57290824867848391 0.5
57290824867848392 1r2

So, it's a hardware restriction. Either mod only accept integer arguments
or we have to deal with it. The fuzz is applied to the result, which is
within fuzz. One thing I have thought might help is that fuzz be applied to the arguments and if they are both integral values, convert them to integer
before applying mod.

On Fri, Sep 15, 2017 at 12:49 PM, Erling Hellenäs <[email protected]>
wrote:

Even if we take care of the zero case, a fuzzy residue will deliver random
errors much higher than the small errors which naturally affects real
numbers? Multiplied with a big number and then the lost precision of the
subtraction can make these errors very significant? /Erling


On 2017-09-15 17:25, Erling Hellenäs wrote:

Hi all!

OK. I guess there is some way to implement this so that both Floor and
Residue are fuzzy without having the circular dependency. It seems to
basically be the implementation we have.
It seems Floor gives the closest integer within comparison tolerance in
the way it is specified then.
9!:19 [ 5.68434e_14


25j5": (9!:18'') * 5729082486784839 % 196

1.66153

25j5":a=: 5729082486784839 % 196

29230012687677.75000

25j5": <. a

29230012687678.00000

It means that this result, which we find strange, is according to
specification?

(14^2) | 5729082486784839

0

It also means that this result, which we find correct, is not according
to specification?

196 | 5729082486784839

147


So, now there is a question about if we should live with this
inconsistency or change the specification or the part of the implementation
that is not according to this specification?

I think the efforts to create a consistent algebra is good. However, in my practical experience I found it important that functions give correct results. Incorrect results without any fault indication could mean that the patient dies, the bridge collapses or the company gets insolvent. Could the zero result really be considered correct? If not, is there a way in which we could deliver a fault indication instead of the zero result? This means we should have an error in the integer case and a NaN in the real case?

Cheers,

Erling Hellenäs

Den 2017-09-15 kl. 14:13, skrev Raul Miller:

Eugene's work should be thought of as specification, rather than
implementation.

That said, chasing through the various implementations of floor for
the various C data types can be an interesting exercise.

Thanks,


----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm


----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm


----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

Reply via email to