GPU programming interfaces:

https://developer.nvidia.com/nvidia-gpu-programming-guide

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Skip Cave
Cave Consulting LLC

On Tue, Dec 19, 2017 at 3:22 PM, Henry Rich <[email protected]> wrote:

>
>    Given that much of said works reduces to cuBlas + cuDNN, it seems like a
>> GPU-backed-J, although more concise, would end up calling the same
>> functions.
>>
> I expect you're right.  I don't know what the interfaces to GPUs look
> like, but the goal would be to have the rank operator (gpufunc"2 for
> example), which loops over cells of input, allow operation on cells in
> parallel.
>
> As it happens I have some work to do in that area, aimed at reducing the
> amount of data-copying for large arguments.  What should I Google to learn
> about interfacing to GPUs?
>
> Henry Rich
>
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