GPU programming interfaces: https://developer.nvidia.com/nvidia-gpu-programming-guide
Skip Skip Cave Cave Consulting LLC On Tue, Dec 19, 2017 at 3:22 PM, Henry Rich <[email protected]> wrote: > > Given that much of said works reduces to cuBlas + cuDNN, it seems like a >> GPU-backed-J, although more concise, would end up calling the same >> functions. >> > I expect you're right. I don't know what the interfaces to GPUs look > like, but the goal would be to have the rank operator (gpufunc"2 for > example), which loops over cells of input, allow operation on cells in > parallel. > > As it happens I have some work to do in that area, aimed at reducing the > amount of data-copying for large arguments. What should I Google to learn > about interfacing to GPUs? > > Henry Rich > > --- > This email has been checked for viruses by AVG. > http://www.avg.com > > > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
