the attachment didn’t make it through
I got used to just adding a .txt extension
and it usually works with non-binary stuff
(or at least txt-like mime types)
I even managed to get pdfs through that way,
iirc.

Am 18.02.21 um 16:15 schrieb Ian Clark:
> Glad to find enthusiasts for SVG – I thought mine was a minority interest.
> 
> And thanks Bill for letting me know there's a dedicated SVG widget: svgview.
> Long time since I played with isigraph/isidraw. I recall a html widget in
> Qt, of limited capability, and didn't expect it to handle SVG too. But
> webview, I see, is what addon 'debug/jig' actually uses to display a SVG,
> which it builds from the ground up.
> 
> One big advantage of SVG is there's so much sample code, all nicely
> catalogued. All SVG pics used in Wikipedia are listed here:
> https://commons.wikimedia.org/wiki/Category:SVG_by_subject
> 
> Also most laser-cutting services accept SVG as the customer's spec.
> Inkscape seems to be the tool of choice, because AFAICT SVG is its native
> format. So laser-cutting templates promise to be a good source of simple
> clip-art for hacking.
> 
> Bob writes
>> Inkscape is not bad although the SVG's produced are not always optimal
> (but much quicker to develop than building by hand).
> 
> Inkscape has the worst UX I've ever come across in popular freeware, but
> dedicated hacks get used to anything. One big feature that blinds me to its
> failings is its ability to vectorize a (monochrome) photo, as bitmap or
> jpeg say, into a SVG of little closed bezier curves – and to progessively
> coarsen the picture. Some pretty inventive minimalist cartoons can be
> produced this way, because this gives you self-adjusting pixels of
> arbitrary shape. In the same way it will progressively smooth a hand-drawn
> curve, taking curve-fitting to a whole new level.
> 
> I dabbled with this a decade ago, aiming to animate mathematical models for
> educational purposes, and to get pleasing flexible graphics with the least
> effort. I was led to it from book cover design, in which SVG has a big part
> to play. Here's my fav SVG from Wikipedia showing the technique's power
> (attached). To view the XML contents, edit the .svg (in jqt). To display
> it, drop it onto your web-browser.
> 
> All this reminds me of the illustrators' saying that if it works as a
> tattoo, it will work as a Kindle illustration. (Now there's another fund of
> clip-art for manageable SVGs: tats!)
> 
> HTML5 is another human-readable format with a lot in common with SVG (in
> principle). But I fancy there are far fewer code-samples available free on
> the web, with an unknowable number of websites actually using it. So it
> looks like I'd have to slog through the manual to get anything done: a
> ball-and-chain to creative use.
> 
> But if anyone knows better, and can point me to a fund of free HTML5
> samples, do let me know. I'd like a reason to spend time on HTML5.
> Rotatable 3D images would be an inducement – but then I'd certainly want a
> library of 3D images to hack. Planes, spaceships, land vehicles, geography:
> forget the witchy fantasy figures.
> 
> Ian Clark
> 
> On Wed, 17 Feb 2021 at 23:28, 'robert therriault' via Programming <
> programm...@jsoftware.com> wrote:
> 
>> The Jig debug addon is based on SVG and I think that the results look
>> pretty good, if I do say so myself. Jig is presented in a webview container
>> in jqt.
>>
>> JHS is very compatible with SVG because it is already browser based. As
>> Ian points out, SVG is compact and readable.
>>
>> Inkscape is not bad although the SVG's produced are not always optimal
>> (but much quicker to develop than building by hand).
>>
>> Cheers, bob
>>
>>> On Feb 17, 2021, at 15:02, Ian Clark <earthspo...@gmail.com> wrote:
>>>
>>> (IMHO) jgl2 is clunky and hard to debug, as bad as turtle graphics, and
>> the
>>> results look like "business graphics" from the 1980s.
>>> Probably better to use the *plot* addon instead, which is well-integrated
>>> with J and has a similar feel to it when you use it at the pd level, but
>>> not so clunky and low-level.
>>>
>>> Don't overlook the humble SVG format (file ext: .svg). It's supported by
>>> all the main browsers, and doesn't need any special add-ons. The results
>>> typically look richer and more professional than jgl2 (for the same time
>>> spent).
>>> Sadly though, it doesn't seem to be supported by Qt/isidraw/isigraph.
>>> It's an XML file format, which means it's human-readable text which can
>> be
>>> massaged in J as a byte string using rplc.
>>> It's not that hard to read and edit by hand, either, and there are plenty
>>> of samples on the web to raid. Many of them are surprisingly brief,
>>> considering what they do.
>>>
>>> Suggest you get started with the sample pics in
>>> https://en.wikipedia.org/wiki/SVG_animation
>>> which lets you build up a recipe book of handy shapes. Alternatively use
>>> *Inkscape* (freeware from www.inkscape.org) to generate a prototype
>>> picture, and customize it using J to text-process the XML – mostly a
>> matter
>>> of substituting numerals. You can make respectable animations in SVG.
>>>
>>> Ian
>>>
>>> On Wed, 17 Feb 2021 at 07:10, Raoul Schorer <raoul.scho...@gmail.com>
>> wrote:
>>>
>>>> There is also graphics/fvj4 with the companion books, depending on what
>>>> you're doing.
>>>>
>>>> Le mer. 17 févr. 2021 à 00:30, bill lam <bbill....@gmail.com> a écrit :
>>>>
>>>>> there is an addon demos/isigraph.
>>>>> and IIRC there is also a lab for it.
>>>>>
>>>>> On Wed, Feb 17, 2021, 6:49 AM Devon McCormick <devon...@gmail.com>
>>>> wrote:
>>>>>
>>>>>> Thanks!  This is exactly what I was looking for.  I vaguely remembered
>>>>> the
>>>>>> isigraph package but could not find documentation on the Jsoftware
>>>> site.
>>>>>>
>>>>>> On Tue, Feb 16, 2021 at 5:39 PM Michal Wallace <
>>>> michal.wall...@gmail.com
>>>>>>
>>>>>> wrote:
>>>>>>
>>>>>>> you can use an isidraw / isigraph component to draw arbitrary lines,
>>>>>>> curves, etc.
>>>>>>> Here's an example to get you started:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>> https://code.jsoftware.com/wiki/Guides/Window_Driver/Animation/Animated_JGL2
>>>>>>>
>>>>>>> and the drawing commands:
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>> https://code.jsoftware.com/wiki/Guides/Window_Driver/gl2_Command_Reference
>>>>>>>
>>>>>>>
>>>>>>> On Tue, Feb 16, 2021 at 5:21 PM Devon McCormick <devon...@gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Is there anything in J to allow me to draw arbitrary pictures?  I'm
>>>>>>> looking
>>>>>>>> for something that has commands to draw a line and fill a defined
>>>>> area
>>>>>>> with
>>>>>>>> a color.  I have also considered possibly using Jsh and Javascript
>>>> or
>>>>>>> HTML5
>>>>>>>> but would prefer something where I could work in J and have basic
>>>>>> drawing
>>>>>>>> primitives defined.
>>>>>>>>
>>>>>>>> Thanks,
>>>>>>>>
>>>>>>>> --
>>>>>>>>
>>>>>>>> Devon McCormick, CFA
>>>>>>>>
>>>>>>>> Quantitative Consultant
>>>>>>>>
>>>>> ----------------------------------------------------------------------
>>>>>>>> For information about J forums see
>>>>> http://www.jsoftware.com/forums.htm
>>>>>>>>
>>>>>>>
>>>> ----------------------------------------------------------------------
>>>>>>> For information about J forums see
>>>> http://www.jsoftware.com/forums.htm
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>>
>>>>>> Devon McCormick, CFA
>>>>>>
>>>>>> Quantitative Consultant
>>>>>> ----------------------------------------------------------------------
>>>>>> For information about J forums see
>> http://www.jsoftware.com/forums.htm
>>>>>>
>>>>> ----------------------------------------------------------------------
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>>>>>
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