The current hard-wired OpenGL support on Windows/Linux/Mac doesn't support
more 'complicated' features such as antialiasing. The J601 release will drop
this old, closed OpenGL support and instead will provide open support based
entirely on cd (dll call). This means that any OpenGL feature available to a
C programmer will be available to you as a J programmer. The first
appearance of this in the beta is probably still a few weeks away.
----- Original Message -----
From: "Andy Jedynak" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, February 23, 2006 4:12 PM
Subject: [Jprogramming] Anti-Aliasing in OpenGL
All,
I have a problem with turning anti-aliasing on in OpenGL.
I went trough all J demos just to find out that not even single one uses
it.
Is J capable of turning it on? Has anyone used it?
If so, how do I activate it?
Thanks
Andy
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