Ignore my previous message. I'm brain dead.

(B=)

On Fri, 3 Mar 2006, Brian Schott wrote:

+       Finally I found the missing command to make my
+ "component parts" method work correctly. After each
+ "glCallList LTurtle_i" I must clear the color buffer:
+ glClear GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT . The
+ attached script demonstrates this.
+
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