June, I am sorry, I did not want to address by the last name. --- Oleg Kobchenko <[EMAIL PROTECTED]> wrote:
> I also have an implementation with a very similar data model as below, > plus it's simplified both in memory boxes and in file storage. > > Kim, why don't you create a Wiki Page. > > I will place my code there, Raul too. > And I want to see that APL code there too. > > > --- June Kim <[EMAIL PROTECTED]> wrote: > > > Thanks. I'll study your code. > > > > The APL2 implementation I read was done with nested boxes. At the top > > level there are three boxes : initial question, yes-animal, no-animal. > > When the question has to be extended, the no-animal element is filled > > with another size-three tuple(three boxes). Therefore, the knowledge > > base is represented as nested boxes. Is this common in J, representing > > trees? > > > > BTW, for those who are interested in this game, have a look at other > > implementations and some explanations I gathered: > ... > > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
