Ronan Reilly wrote:
> I'm planning to write a drawing program that needs to communicate with J.
> Functionally, the programme is intended to be a tool for creating something
> like UML diagrams (boxes, arrows, and some code generation).  Actually, the
> form editor seems to have some of the functionality I need.
> 
> Ideally I'd like to be able to do it all in J, but it's unclear to me from
> the form and openGL documentation how easy this would be.  For example,
> would I be better off using, say, Tcl/Tk or Perl/Tk for the graphics and
> communicating to the JE via sockets?
> 
> Any suggestions/advice would be appreciated.

Most probably opengl is not needed for applications that you have in mind. gl2
commands will be sufficient, please run labs on graphics -gl2 commands and gl2
events for detail.

-- 
regards,
bill
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