What I think you want to do hear is attach your animation method to the timer event so instead of driving it in a loop, the timer (which does run in a seperate thread) and just call that routine every several mill-seconds..
I don't have my J environment in front of me, but I'm pretty sure there is an article on using the timer in the User Guide. - michael dykman On 10/11/07, Fraser Jackson <[EMAIL PROTECTED]> wrote: > M. Shimura wrote: > > attached script is turtle parade using asep and turtle graphics > > > > How can I use multi thread in this script > > Best regards > > I believe J currently does not use any multi threading. > > Fraser > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > -- - michael dykman - [EMAIL PROTECTED] - All models are wrong. Some models are useful. ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
