I apologize posting script without explanation
ASEP is Asymetric Simple Exclusion Process
and ZRP is Zero Range Process
using ASEP and ZRP in cellrer automann to simulate
queue or procession of Vehicles or Animals (like Ant or Turtle)
] a=. 16>24?24
1 1 1 0 1 1 0 0 0 0 1 0 0 1 1 1 1 1 1 0 1 1 1 1
in ASEP only first person of queue may go forward
a,: 0 forward_sub2_circuit a
1 1 1 0 1 1 0 0 0 0 1 0 0 1 1 1 1 1 1 0 1 1 1 1 NB. a
1 1 0 1 1 0 1 0 0 0 0 1 0 1 1 1 1 1 0 1 1 1 1 1 NB. ASEP
f f f f
ZRP is kind of Pop divergence and using it to change Lane
color fuchsia shows when did ZRP and changed Lane
one step is assumed one second and repeat it until 2 min.
I run this script by Core2 duo 1.8 MHZ
may be another core is a big Fan
NB. ----------------------------------------
> M. Shimura wrote:
> > attached script is turtle parade using asep and turtle graphics
> >
> > How can I use multi thread in this script
> > Best regards
>
> I believe J currently does not use any multi threading.
>
> Fraser
>
>
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