Oleg Kobchenko wrote:
> 
> It may sound offbeat, but is there a Nurikabe Generator?
> As I understand, it may involve some heuristics itself.
> Any ideas?
> 

Generation of Nurikabe puzzles is easy to program.
All you need is to generate the "river" (a percolating cluster
that is the solution of the puzzle), then fill in the remaining
"islands" with single numbers that tell their size. 
When you then erase the river you have made the puzzle.


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