Bill,
This is very interesting to me. I have wanted to think about
the broader design of a successor to image3 and using system
resources and the built in bmp utilities makes sense (these
were not available way back then). But there are impediments
and image3 has been so darn stable. I would love to see some
typical examples of how you integrate your use of platimg and
image3 and if you can articulate why this has been effective for
you I would be most interested.
Thanks for your remark in any case -- it is very thought provoking.
Best,
Cliff

bill lam wrote:
> On Sat, 21 Mar 2009, Sherlock Ric wrote:
>>> From: Jonathan Lettvin
>>>
>>> It is not clear that 'image3' is cross platform like 'platimg'.
>>> If switching to platimg is preferable, please show conversion from
>>> RGB plane to R G B planes.
>> Hi Jonathon, image3 is crossplatform - it installs & uses a library
>> of image functions to work with images - libimage3.dll, libimage3.so
>> or libimage3.dylib depending on OS.
>>
>> platimg is also crossplatform but uses image manipulation frameworks
>> native on each platform.
> 
> I use platimg (which does not require installing additional software)
> to read image files and then process the rgb data with image3 and then
> write image files using platimg.
> 
> iirc there are utilities in pure J code for reading and writing files
> in bmp format. If this works together with command-line image tools
> such as imagemagick, then neither platimg or libimage3 are needed.  I
> guess that will work without x11.
> 

-- 
Clifford A. Reiter
Mathematics Department, Lafayette College
Easton, PA 18042 USA,   610-330-5277
http://www.lafayette.edu/~reiterc
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