Wow! That close?

On Mon, Nov 16, 2009 at 9:52 AM, Eric Iverson <eric.b.iver...@gmail.com>wrote:

> The best I can promise right now is that I'll leave your message in my
> inbox
> as a reminder. I'll take a look if I have a chance but it won't be till
> after I get out the first phase of the new beta release and that is still
> at
> least a week or so away.
>
> On Sun, Nov 15, 2009 at 5:11 PM, Brian Schott <schott.br...@gmail.com
> >wrote:
>
> > Eric,
> >
> > A very old problem has not been solved and I would like to remind you
> > of it. I am replying to "this" message to give some temporal
> > perspective. Notice, that the code you asked me to run on my Mac,
> > which apparently *did* run at that time, does *not* run now and
> > produces the following error. But that is not the main problem, so
> > please read on.
> >
> >   load '/Users/brian/j602-user/temp/104.ijs'
> >   run''
> > |domain error: wd
> > |       wd A
> >
> > In the meanwhile, I have also reported this error in the jwiki and
> > cannot notice a resolution. And btw, the simplest "keystroke" error
> > which occurs is that the Mac escape button does not close the graphics
> > window as it does before the error occurs.
> >
> >
> >
> http://www.jsoftware.com/jwiki/System/Library/Bugs#A.22for..22loopingldemocausesjavafrontendfailure
> >
> > I have produced a somewhat simpler script which demonstrates the
> > problem. The script is a very slight revision to the standalone opengl
> > demo script which creates a black triangle.
> >
> > j602/system/examples/graphics/opengl/demo/glviews.ijs
> >
> > The only extra code in glviews.ijs is the following.
> >
> > drawtriangle=: monad define
> > glColor3d 0 0 0
> > glBegin GL_POLYGON
> >  glVertex 1  ,0  ,0,1
> >  glVertex 0  ,1  ,0,1
> >  glVertex _1 ,0  ,0,1
> > glEnd ''
> > )
> >
> > paint=: 3 : 0
> >  wd'psel opengl;pactive'
> >  if. ''-:y
> >    do. GS_CLEARCOLOR=.0 0 255
> >    else. GS_CLEARCOLOR=: y
> >  end.
> >  gsinit GS_LIGHT
> >  drawtriangle ''
> >  gsfini''
> > )
> >
> > The extra code replaces the "XX" in glviews.ijs .
> >
> > Then the opengl graphics can be exercised by entering the following
> > command in the ijx window. The number 60 in the following line
> > controls the number of background color changes are executed.
> >
> > paint_gldemo_"1] 60 3 ?...@$ 255
> >
> > The problem is that after some number of color changes, the graphics
> > opengl window becomes unresponsive to keystroke commands, even to the
> > "close window" =Escape command on the Mac. Presumably on different
> > platforms the number of color changes before this failure occurs will
> > be different, and likely a higher number than on my antique Mac.
> > Although there is some slight cumulative deterioration of this
> > phenomenon, I am mostly referring to a failure from a single execution
> > of the above line.
> >
> > I would really like to eradicate this problem.
> >
> > On Mon, Feb 6, 2006 at 4:47 PM, Eric Iverson <eiver...@sympatico.ca>
> > wrote:
> > > Brian,
> > >
> > > I have done a quick test with the Java front end in windows. I found
> two
> > > bugs/differences between Jwdw (windows front end) and Jwdp (portable
> Java
> > > front end) that probably explain why things don't work as expected on
> > your
> > > Mac.
> > >
> > > The 1st is that a glpaintx'' is required at the end of the go verb in
> > Java
> > > opengl. I need to look into this.
> > >
> > > The 2nd is that in the sys_timer event handler Jwdp has lost the
> > selection
> > > of the current form and current isigraph and this means the go in the
> > timer
> > > event gets an error and turns of the timer. Adding a few smoutput calls
> > in
> > > the timer event made this obvious.
> > >
> > > The script that follows is modified to add the glpaintx and to go and
> to
> > do
> > > psel and glsel in the timer event. The psel and gsle are necessary
> > anyways
> > > as causing any event on any other form would cause failure in the
> windows
> > > example for the same reason.
> > >
> > > I have also wrapped the sentences at the end that were automatically
> run
> > (I
> > > hate scripts that do this) into a run verb.
> > >
> > > Please try the following on your Mac. Run the script and then run
> > sentence
> > > run'' and with lots of luck you'll see a tumbling cube.
> > >
> > > **
> > > require 'opengl'
> > > coinsert 'jgl3 jzopengl'
> > >
> > > AMBIENT=: 0.15
> > > DIFFUSE=: 0.7
> > > SPECULAR=: 0.7
> > > ROTXYZ=: 40 50 0
> > >
> > > go=: 3 : 0
> > > glrotate 2 3 5
> > > startlist LRotate
> > > stdrotate''
> > > endlist''
> > > stdpaint''
> > > glpaintx''
> > > )
> > >
> > > A=: 0 : 0
> > > pc a closeok;
> > > xywh 0 0 200 200;
> > > cc g isigraph ws_clipchildren  ws_clipsiblings rightmove bottommove;
> > > pas 0 0;pshow;ptop;
> > > rem form end;
> > > )
> > >
> > > a_g_paint=: stdpaint
> > > a_g_size=: stdsizeaspect
> > >
> > > sys_timer_z_=: 3 : 0
> > > try.
> > > wd'psel a'
> > > glsel 'g'
> > > go ''
> > > catch. wd'timer 0' end.
> > > )
> > >
> > > run=: 3 : 0
> > > wd A
> > > glreset''
> > > glaRC''
> > > LISTS=: NURBS=: QUADS=: ''
> > > glEnable GL_DEPTH_TEST
> > > glclearcolor CLEARCOLOR
> > > glcolor COLOR
> > > stdlistlight''
> > > genlist 'Box'
> > > drawcube makelist Box 0 0 1
> > > a_g_size''
> > > wd 'pshow'
> > > wd 'timer 15'
> > > )
> > >
> > >
> > >
> > > ----- Original Message ----- From: <schott.br...@gmail.com>
> > > To: "Programming forum" <programming@jsoftware.com>
> > > Sent: Monday, February 06, 2006 10:57 AM
> > > Subject: Re: [Jprogramming] opengl
> > >
> > >
> > >> Fraser,
> > >>
> > >> I, too, wonder if there is a problem with the Mac
> > >> implementation. Btw, can you describe the behavior you
> > >> observed before (and after, if possible) you typed go'' ,
> > >> please?
> > >>
> > >> On Tue, 7 Feb 2006, Fraser Jackson wrote:
> > >>
> > >> + Brian,
> > >> +
> > >> + I have tried Chris's script on both J504 and J601 under Windows XP
> and
> > >> it
> > >> + works fine.  Is there some difference between the implementations on
> > the
> > >> Mac
> > >> + and in Windows causing your problem.
> > >> +
> > >> + Fraser
> > >> +
> >
> > --
> > (B=) <-----my sig
> > Brian Schott
> >
> > *****************************
> > PS. The complete script follows below.
> >
> > NB. Standalone version of opengl demo.
> > NB.
> > NB. This text can be cut and pasted into a single script.
> >
> > require 'opengl'
> > cocurrent 'gldemo'
> > coinsert 'jzopenglutil'
> >
> > gsetdefaults''
> >
> > OPENGL=: 0 : 0
> > pc opengl;
> > xywh 0 0 200 150;cc g isigraph opengl rightmove bottommove;
> > pas 0 0;
> > rem form end;
> > )
> >
> > opengl_run=: 3 : 0
> > wd OPENGL
> > ogl=: '' conew 'jzopengl'
> > wd'pshow;'
> > )
> >
> > opengl_close=: 3 : 0
> > destroy__ogl''
> > ogl=: ''
> > wd 'pclose'
> > )
> >
> > opengl_cancel=: opengl_close
> >
> > NB. =========================================================
> > drawtriangle=: monad define
> > glColor3d 0 0 0
> > glBegin GL_POLYGON
> >  glVertex 1  ,0  ,0,1
> >  glVertex 0  ,1  ,0,1
> >  glVertex _1 ,0  ,0,1
> > glEnd ''
> > )
> >
> > paint=: 3 : 0
> >  wd'psel opengl;pactive'
> >  if. ''-:y
> >    do. GS_CLEARCOLOR=.0 0 255
> >    else. GS_CLEARCOLOR=: y
> >  end.
> >  gsinit GS_LIGHT
> >  drawtriangle ''
> >  gsfini''
> > )
> >
> > NB. =========================================================
> > opengl_g_paint=: paint
> > opengl_g_char=: gschar
> > opengl_default=: gsdefault
> >
> > NB. =========================================================
> > opengl_run''
> > ----------------------------------------------------------------------
> > For information about J forums see http://www.jsoftware.com/forums.htm
> >
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
>
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