Beautiful demo Oleg!!

> From: Oleg Kobchenko
> 
> There is now a demo in the media/platimg addon,
> 
>    load 'media/platimg/test/transparency'
> 
> which works nicely on Windows and show smooth alpha values.
> 
> On Mac there the PNG does not return the alpha channel,
> so a simpler logic is used to cut off 1-bit background.
> 
> 
> 
> 
> > From: June Kim <[email protected]>
> >
> > On Sat, Feb 6, 2010 at 2:24 PM, Oleg Kobchenko wrote:
> > >> From: June Kim
> > >
> > >>
> > >> Is there anyway to set the alpha value(transparency) with gl2?
> > >
> >
> > First of all, thanks for answering my question, Oleg.
> >
> > > I don't think transparency is supported by gl2 directly,
> > > but it should be easy to achieve though bitblt (glqpixels,
> glpixels).
> >
> > Could you give me a simple running example of using it, please?
> >
> > >
> > > See "Image Operations" in J Wiki
> > >
> > >   http://www.jsoftware.com/jwiki/OlegKobchenko/Image%20Operations
> > >
> > > Basically, for a color component, transparency is weighted sum,
> > > the complement of which to 1 is opacity.
> > >
> > >   C = F*O + B*(1 - O)
> > >
> > > C is the new color component value
> > > B is the background value (0..1)
> > > F is the foreground value (0..1)
> > > O is the foreground opacity (0..1)
> 
> 
> 
> 
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