I don't know whether this would be sufficient. It would be nice to
have exact probabilities, but I haven't really reasoned about the
space required. 13! is already 6227020800, and there's going to be a
table for each stage in each game. Ultimately I would like to use the
probabilities to play this game on-line, finding bets which go against
the calculated probabilities. I'd start worrying about the randomness
of the games.

On 3 March 2011 15:27, Devon McCormick <[email protected]> wrote:
> If you did this stochastically, i.e. by sampling randomly, you could
> concentrate on the playing algorithm and trade off space for time to achieve
> as much precision you need.  Also, a stochastic version is easily
> parallelizable - see
> http://www.jsoftware.com/jwiki/DevonMcCormick/ParallelizedJCodeExamples for
> an example of how you could do this.
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