On Fri, 29 Apr 2011, Ferran Jorba wrote:
> It seems to me that it is code_swarm, right?
> http://code.google.com/p/codeswarm/

Yes, it is vanilla code_swarm.  I also tried rictic's Orderly physics
engine that is somewhat popular due to giving larger distances between
developer nodes, so things can be seen more clearly in the video; but I
ended up with upstream vanilla code_swarm Legacy physics engine, since
subjectively it leads to videos with more "team spirit", although it may
look a bit like watching unreadable fireworks :)

Best regards
-- 
Tibor Simko

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