On Fri, 29 Apr 2011, Ferran Jorba wrote: > It seems to me that it is code_swarm, right? > http://code.google.com/p/codeswarm/
Yes, it is vanilla code_swarm. I also tried rictic's Orderly physics engine that is somewhat popular due to giving larger distances between developer nodes, so things can be seen more clearly in the video; but I ended up with upstream vanilla code_swarm Legacy physics engine, since subjectively it leads to videos with more "team spirit", although it may look a bit like watching unreadable fireworks :) Best regards -- Tibor Simko
