Hello,

Thank you, it makes sense.

Yves

On Monday, June 20, 2022 at 9:48:57 PM UTC+3 Radu Serban wrote:

> Yves,
>
>  
>
> You have a bug on this line:
>
> auto points = sampler.SampleCylinderZ((0.,0.,z_cylinder), r_cylinder, 
> 0.0);
>
>  
>
> It should be:
>
> auto points = sampler.SampleCylinderZ(*ChVector<float>*(0.,0.,z_cylinder), 
> r_cylinder, 0.0);
>
>  
>
> --Radu
>
>  
>
>  
>
> *From:* [email protected] <[email protected]> *On 
> Behalf Of *Yves Eric Maxime Robert
> *Sent:* Monday, June 20, 2022 8:11 PM
> *To:* ProjectChrono <[email protected]>
> *Subject:* [chrono] Questions about cylinder sampler
>
>  
>
> Hello,
>
>  
>
> I write because I observed some weird behavior with the random sampler in 
> cylinders.
>
> I attached a very simple test which samples particles with a given radius 
> (1), in a disk of a given radius as well (20).
>
>  
>
> When running it and print the distance to [0,0], I obtain values that are 
> well above 20.
>
> Looking at the source code of the sampler, I do not really understand why. 
> Do you have a clue of what I might be doing wrong?
>
>  
>
> Best regards,
>
> Yves 
>
>  
>
>  
>
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