I previously posted it in another conversation, however it got no attention due to the original question being resolved.)
I have run into a problem with this approach (although i suspect it's just my code.) I used the SCMDeformableTerrain's mesh's ChTriangleMeshConnected to gather a list of all the vertices in the mesh. I then added the heights to a 2D list (and normalized them), then dumped them into a grayscale image. However, the image turns out unintelligible (example attached.) It's supposed to be a shoeprint, imprinted from a (3D-scanned) .obj of a shoe. Here's the code: https://gist.github.com/Whop42/43d496e42d8c8f227b53ada1d3da7502 [image: tmpw15joiam.PNG] Print in Irrlicht:[image: 2023-01-19_16-10.png] How do I rectify this problem and make the print show up, like it is in Irrlicht? -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/3d5ccf3d-6f49-4291-8a19-0bb0dda3815dn%40googlegroups.com.
