Dear Chrono users

at
https://api.projectchrono.org/development/introduction_chrono_blender.html
you can find an introduction to the new Blender plugin that will allow high
quality rendering of Chrono simulations.

This is the first release of the plugin, in beta version, so some features
might be incomplete or with bugs - please report if so.

This Blender postprocessing plugin is meant to replace the POVray
postprocessing system.
A first reason is about quality: Blender can use the Cycles rendering
engine, which is a modern path tracing algorithm with unbiased
physically-based rendering, whereas Povray is based on a older method (ray
tracing, biased, not physically-based).
A second reason is that Blender is also a modeler with a 3D interactive
GUI, so you can navigate the scene before rendering it in high quality, or
you can even add additional assets (landscapes, clouds, other objects) or
modify/edit/improve the meshes exported from the Chrono side.

Best regards

Alessandro Tasora

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