Hello,

Using Chrono vehicle model, I want to set the initial velocity of my 
vehicle to a given value using `SetInitFwdVel(double fwdVel)` , but the 
resulting velocity obtained through `truck.GetTractor().GetSpeed()` right 
after setting the initial velocity returns a value lower by approximately 
the ratio of the Chassis' mass over total mass of the truck (Chassis + 
Tires + ... ).
I tried to circumvent the issue by scaling requested fwdVel by the ratio 
M_truck/M_chassis but I get a velocity slightly superior to what's 
requested. And anyway it doesn't seem a viable solution.

This can be seen for instance using the Kraz demo, or MAN XXt.

What would be the way to set desired initial velocity ?

Note: I'm on tag 8.0.0, maybe this issue has been fixed since then ? 

Thanks for your help !

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