Hello again, This might be a small thing, but it contributed to a lot of problem solving why my Vehicle module wouldn't compile. So it might help another newbie.
I didn't find anything about this in the installation documentation, and it may not be immediately obvious, but the default target for VS developer console might not always align with the target chosen for building Chrono. For example, I'm running an x64 build, and it took a long time digging through various LINK errors to realise that before I used the build scripts, I needed to run "vcvarsall.bat x64" in the developer console (usually in C:\Program Files\Microsoft Visual Studio\<version>\<edition>\VC\Auxiliary\Build) After re-building the scripts with the right target set in console, the ChronoEngine_vehicle.dll and dependent compiles were successful. If this is helpful for others, it might be worth adding to the documentation here: https://api.projectchrono.org/module_vehicle_installation.html Kind regards, Josh -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/df47c5f0-c95c-4865-8a72-edc9577a8f33n%40googlegroups.com.
