I found in https://github.com/projectchrono/chrono/blob/main/src/chrono_irrlicht/ChIrrCamera.h , <code> SceneManager->getSceneCollisionManager()->getSceneNodeFromScreenCoordinatesBB(device->getCursorControl()->getPosition(),0xFF,false);
if(selectednode) pointCameraAtNode(selectednode); But when I cancel the comment, the gui does not work properly, please help to give guidance, thank you 在2024年3月22日星期五 UTC+8 20:31:01<[email protected]> 写道: > No interaction with the mouse. The GUI is intended to render objects, not > to interact with them. > > Il giorno venerdì 22 marzo 2024 alle 10:18:52 UTC+1 [email protected] ha > scritto: > >> There are too many places involving mouse in the example, and the >> corresponding reference code is not found. I wonder if you can provide a >> link or simple code to realize the example of selecting and moving objects. >> Thank you for your guidance. >> > -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/b24ebbd3-3a0d-4b67-89e9-60c60f9c6371n%40googlegroups.com.
