Hi,

our vehicle models have a member function 'void SetInitFwdVel(double fwdVel)'. 
If you for example use
double forward_velocity = 40.0 * 0.44704; // convert mph into m/s
HMMW myCar;
...
myCar.SetInitFwdVel(forward_velocity);
...
myCar.Initialize();

The initial velocity is set now, but the vehicle need some time to reach 
steady state yet.

[email protected] schrieb am Mittwoch, 24. April 2024 um 10:46:07 UTC+2:

> Dear community,
>
> I am trying to set initial speed of a vehicle to 40mph. Is there a way to 
> set initial speed of the vehicle in chrono? 
>
> Thanks,
> Prabanjan
>
>

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