Hi Weigang,

Note that in general, if you use a custom force model, then that model 
alone is used, there is no fallback so I wouldn't call that anything has 
"defaulted" to Hertz–Mindlin. Specific to the Fracture-Box demo, it's just 
that the force model (ForceModelWithFracture.cu) is written in a way that 
when the bond between two particles breaks, the "else" branch of that big 
if statement is executed, and something similar to Hertz–Mindlin is 
enforced.

I said it's similar since it's not a pure spring–damper model now, it's a 
spring–damper model with the resting location (zero-force location) being 
the penetration depth the moment when the bond broke. This implementation 
avoids a potential problem with a pure spring–damper model: Without the 
adjusted resting location, a newly broken-away pair of particles would see 
the bond suddenly gone but there were still left-over penetration, 
therefore immediately pushing each other away with high velocity, resulting 
in non-physical results. Shout-out to Bona for implementing this.

Thank you!
Ruochun


On Wednesday, June 12, 2024 at 8:33:55 PM UTC+8 weigan...@gmail.com wrote:

> Hi Ruochun,
>
> Thank you for your great work. The demo now is runs well. I have a 
> question about the Fracture-Box demo. After the bond between two particles 
> breaks, is it right that the contact model between them change defaultly 
> from ForceModelWithFracture to Hertz–Mindlin model?
>
> Thank you,
> Weigang
>
> On Friday, May 31, 2024 at 8:05:24 PM UTC+8 Ruochun Zhang wrote:
>
>> Hi Weigang, 
>>
>> The problem appears to be fixed now. Please pull the newest main branch 
>> and try the fracture demo again. I suggest you do a clean rebuild from an 
>> empty directory, because only a force model file is changed and if you just 
>> "make", cmake probably thinks nothing needs to be done. Or you can simply 
>> manually copy the modified cu file over to the appropriate location in the 
>> build folder.
>>
>> The problem was that we left an uninitialized variable in the force model 
>> file. On data center cards, the compiler zeros it out automatically, but on 
>> consumer cards it does not. We therefore missed it initially. Should be all 
>> good now.
>>
>> Thank you, 
>> Ruochun
>>
>>
>> On Tue, May 28, 2024, 11:00 PM Ruochun Zhang <ruoc...@gmail.com> wrote:
>>
>>> Hi Weigang,
>>>
>>> It's not like recommending a card; rather, if you happen to have a data 
>>> center card available (A100, A5000 etc.), you can circumvent this problem 
>>> for now by using them. Otherwise, let's hope we find a solution very soon, 
>>> or at least find a workaround. We'll keep you posted.
>>>
>>> Thank you,
>>> Ruochun
>>>
>>> On Monday, May 27, 2024 at 7:27:10 PM UTC+8 weigan...@gmail.com wrote:
>>>
>>>> Hi Ruochun,
>>>>
>>>> My card is indeed a gaming card NVIDIA GeForce RTX 2070 Super. Could 
>>>> you recommend a card?
>>>>
>>>> Thanks,
>>>> Weigang
>>>>
>>>> On Saturday, May 25, 2024 at 10:44:17 PM UTC+8 Ruochun Zhang wrote:
>>>>
>>>>> Hi Weigang,
>>>>>
>>>>> I would like to answer Question 2 first. You can use variables 
>>>>> *AOwnerFamily 
>>>>> *and *BOwnerFamily *to refer to clump (or owner) A's and clump B's 
>>>>> family numbers directly in the force model. So you can write *if 
>>>>> *statements 
>>>>> that treat each case accordingly. This is mentioned in the DEME paper: 
>>>>> You 
>>>>> can check out Table 2.
>>>>>
>>>>> For Question 1, the situation is more complicated. We are actually 
>>>>> able to reproduce the problem you encountered (simulation freezing), but 
>>>>> on 
>>>>> consumer/gaming cards only. It runs perfectly on data center cards and 
>>>>> that's what we used for generating this experiment, therefore it did not 
>>>>> appear a problem for us. It's likely due to different GPU architectures 
>>>>> running the same code differently, we'll try to find a solution and let 
>>>>> you 
>>>>> know in the following days, so stay tuned. By the way, you are using a 
>>>>> gaming card to run the simulations, correct?
>>>>>
>>>>> Thank you,
>>>>> Ruochun
>>>>>
>>>>> On Friday, May 24, 2024 at 8:47:00 AM UTC+8 weigan...@gmail.com wrote:
>>>>>
>>>>>> Thank you for your reply! I have two questions about the demo 
>>>>>> "DEMdemo-Fracture-Box".
>>>>>>
>>>>>> (1) After i have run this demo for one day, there is still nothing 
>>>>>> outputed. Is it fact that the DEME will run a long time once a fracture 
>>>>>> model is used?
>>>>>>
>>>>>> (2) How to tell DEME the contact force models between different 
>>>>>> familys? I did not see any snippet which undertakes this work, although 
>>>>>> the 
>>>>>> demo has at least two kinds of contact force model. The question i 
>>>>>> really 
>>>>>> want to ask is that, if we have more than three familys in our model and 
>>>>>> there are more than two familys consist of spherical particles, how to 
>>>>>> tell 
>>>>>> DEME the  contact force model between different familys, and tell DEME 
>>>>>> the 
>>>>>> contact force model between the particles of a family in the same time.
>>>>>>
>>>>>> Thank you,
>>>>>> Weigang
>>>>>>
>>>>>> On Thursday, May 23, 2024 at 10:10:14 PM UTC+8 Ruochun Zhang wrote:
>>>>>>
>>>>>>> No. That's because the *sphere components* in a clump are just 
>>>>>>> shape representations, and they have no physics, only material 
>>>>>>> properties. 
>>>>>>> If they did have interaction with each other then every clump would've 
>>>>>>> immediately exploded upon simulation starting.
>>>>>>>
>>>>>>> Thank you,
>>>>>>> Ruochun
>>>>>>>
>>>>>>> On Thursday, May 23, 2024 at 12:16:32 PM UTC+8 weigan...@gmail.com 
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Hi Ruochun,
>>>>>>>>
>>>>>>>> Thank you for your reply! I have a question about the clump. Do the 
>>>>>>>> particles in a clump interact with each other via any force model?
>>>>>>>>
>>>>>>>> Thank you,
>>>>>>>> Weigang
>>>>>>>>
>>>>>>>> On Monday, May 20, 2024 at 10:26:03 PM UTC+8 Ruochun Zhang wrote:
>>>>>>>>
>>>>>>>>> Hi Weigang,
>>>>>>>>>
>>>>>>>>> Yes. Again,  DEME only cares about the position and radius of the 
>>>>>>>>> initial spheres, so you can supply it however you want. If you have a 
>>>>>>>>> file 
>>>>>>>>> that records this information using your own format, then the easiest 
>>>>>>>>> thing 
>>>>>>>>> is to have your own C++ or Python script that reads it into arrays 
>>>>>>>>> and then 
>>>>>>>>> feeds them to the solver. If your file shares the format with 
>>>>>>>>> DEME's standard clump output file, or your file is simply the output 
>>>>>>>>> of 
>>>>>>>>> *WriteClumpFile*, then you can conveniently load clump positions 
>>>>>>>>> and orientations by *ReadClumpXyzFromCsv *and 
>>>>>>>>> *ReadClumpQuatFromCsv *(examples are in GRCPrep_Part1 and 2). 
>>>>>>>>> Note that currently, sphere radius cannot be read from standard clump 
>>>>>>>>> output files since it's part of the clump template information thus 
>>>>>>>>> not in 
>>>>>>>>> the clump output.
>>>>>>>>>
>>>>>>>>> Thank you,
>>>>>>>>> Ruochun
>>>>>>>>>
>>>>>>>>> On Monday, May 20, 2024 at 12:56:56 PM UTC+8 weigan...@gmail.com 
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> Hi Everyone,
>>>>>>>>>>
>>>>>>>>>> I would like to generate a block which consists of a assembly 
>>>>>>>>>> spheres. Is it possible to generate the block by other code, and 
>>>>>>>>>> then load 
>>>>>>>>>> it into DEM-Engine via a file containg the informations (such as 
>>>>>>>>>> position 
>>>>>>>>>> and radius) of the spheres?
>>>>>>>>>>
>>>>>>>>>> Thank you,
>>>>>>>>>> Weigang
>>>>>>>>>>
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