Hello,

I am looking for some suggestions about how to fix my error for the script 
wheelDPsimplified. I have changed the script based on my research 
requirement. My terrain bed is made of glass beads of 3 mm radius, which is 
very small. The beads are a clump of two and purposely, I have overlapped 
them slightly. Now the volume is very small compare to the values provided 
in the demo script. My IXX, IYY, IZZ are also very small  and I am not 
currently scaling them. There was issue with the bin size but I have 
temporarily fixed it with the following lines. However, I am currently 
getting unexpected velocity that's crashing the entire system. I have 
played with the terrain properties, step size and HPC sampler spacing but 
nothing seems to fix this problem. Can you please suggest what could be 
possibly happening?

*The error message :*
DEME_ERROR(
            "System max velocity is %.7g, exceeded max allowance 
(%.7g).\nIf this velocity is not abnormal and you "
            "want to increase this allowance, use SetErrorOutVelocity 
before initializing simulation.\nOtherwise, the "
            "simulation may have diverged and relaxing the physics may 
help, such as decreasing the step size and "
            "modifying material properties.\nIf this happens at the start 
of simulation, check if there are initial "
            "penetrations, a.k.a. elements initialized inside walls.",

* Parameters Output  : *
Current number of clumps: 4216
Number of total active devices: 1
User-specified X-dimension range: [-0.45, 0.45]
User-specified Y-dimension range: [-0.102, 0.102]
User-specified Z-dimension range: [-0.155, 0.155]
User-specified dimensions should NOT be larger than the following 
simulation world.
The dimension of the simulation world: 1.9584000110626221, 
0.24480000138282776, 0.48960000276565552
Simulation world X range: [-0.54, 1.4184]
Simulation world Y range: [-0.1224, 0.1224]
Simulation world Z range: [-0.186, 0.3036]
The length unit in this simulation is: 3.5623088680269976e-12
The edge length of a voxel: 2.3345947397501732e-07
The initial time step size: 5e-06
The initial edge length of a bin: 0.012287999153137209
The initial number of bins: 128000
The total number of clumps: 4216
The combined number of component spheres: 8432
The total number of analytical objects: 2
The total number of meshes: 1
Grand total number of owners: 4219
The number of material types: 2
History-based Hertzian contact model is in use.
The solver to set to adaptively change the contact margin size. 
The script crashes shortly after.

*Terrain Properties and Co-ordinates :  *

x            y             z      r 
0.0015 0.0012   0    0.003   
0.0045   0.0028 0    0.003


 Glass beads : auto mat_type_terrain = DEMSim.LoadMaterial({{"E", 6.5e10}, 
{"nu", 0.245}, {"CoR", 0.926}, {"mu", 0.16}, {"Crr", 0.01}});

// Define the terrain particle templates
   // Calculate its mass and MOI
    float terrain_density = 2500;
    float volume1 = 1.99e-07 ;
    float mass1 = terrain_density * volume1;
    float3 MOI1 = make_float3(1.431e-12, 9.058e-13, 1.282e-12) * 
terrain_density;

HCPSampler sampler(0.025f);
    float sample_halfheight = 0.124;
    float sample_halfwidth_x = 0.42;
    float sample_halfwidth_y = 0.098;
    float offset_z = bottom + sample_halfheight + 0.01f;

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