Hi There are similar alternatives, depending on what you want to simulate. - there is the recent PERIDYNAMICS module (enable it in CMake) - there is SPH etc. Note that peridynamics runs on cpu, not yet on GPU.
As usual, look at the .cpp demos to understand how to use the features. Alessandro On Thu, May 7, 2026, 14:14 Zero <[email protected]> wrote: > Hello everyone! > > I would like to ask whether the particle simulation algorithms in the > Chrono library include any implementation related to MPM (Material Point > Method). > > -- > You received this message because you are subscribed to the Google Groups > "ProjectChrono" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion visit > https://groups.google.com/d/msgid/projectchrono/982c5f92-21ad-4405-864d-dbe9f04fbc8an%40googlegroups.com > <https://groups.google.com/d/msgid/projectchrono/982c5f92-21ad-4405-864d-dbe9f04fbc8an%40googlegroups.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/projectchrono/CAKd%2BWY5c%2BLGVh51iQ7kJX0NoxzZb05izEiencBb2_%2BE1ML7Jkg%40mail.gmail.com.
