Thanks Matt! Chuffed to get a response from the author! Your caveats are 
agreed and understood - my modification is for a closed implementation. 
Prosody is backing a social network / game launching soon.

On Friday, March 20, 2015 at 3:28:56 AM UTC-7, Matthew Wild wrote:
>
> On 20 March 2015 at 00:56, Simon Hill <simonh...@gmail.com <javascript:>> 
> wrote: 
> > I promise to get better at Lua and Prosody - currently I am a noob and 
> ask a 
> > lot of stupid questions. Here's my question: 
> > 
> > I am trying to add vCard support to mod_offline_email. Zash kindly 
> > suggested: 
> > 
> >> local vcards = module:open_store("vcard"); 
> >>  -- in a hook 
> >> local vcard = vcards:get(username); 
> > 
> > 
> >> 
> >> local email = vcards:get_child_text("EMAIL"); 
>
> This should be vcard:get_child_text() - vcards is the data store, 
> vcard is the user's vcard. 
>
> You might also need to deserialize the stanza object before you can 
> use it though. Run it through st.deserialize(): 
>
> local vcard = st.deserialize(vcards:get(username)); 
>
> Finally, although what you are doing seems like an obvious feature to 
> add, and quite simple, I have always refrained from adding it to 
> mod_offline_email. This is because the user's email address in the 
> vcard is not verified, they could put anybody's address there. This 
> would allow your server to be used as an open XMPP->email relay. It's 
> fine if your vcards are locked down to verified details and can't be 
> modified directly by the user though. 
>
> Regards, 
> Matthew 
>

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