Hi Tony,

In poured polygons the best solution is to just turn off the fill, this will allow you 
to move and add entities a lot easier, it also solves a bigger problem when you have 
multiple polygons and every time you move something you won't get (analyzing net) that 
takes forever. Simply turn on your final fill (please never use hatch unless you need 
an open hatch pattern) then re-pour polygons. As a plotting and design service the 
solid crosshatch only add un-necessary data for the plotter and creates large files 
for you, a vertical or horizontal fill with a 1 mill overlap (set your grid 1 mill 
less than your line size) is the most efficient.

Hope this helps.
Mike

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