Note that the protocol buffer parser is not asynchronous. That means you either need to feed it an entire message at once, or it will need to block waiting for mode data to arrive on the input stream. So if you want to do something asynchronous, you best bet is probably to do your own buffering until you have received an entire message, then pass the bytes off to the protobuf parser. You probably won't need to implement any custom ZeroCopyStreams for that.
On Thu, Jun 18, 2009 at 8:30 PM, brodie <brofi...@gmail.com> wrote: > > Hi all, > > Has anyone done any work to create a stream implementation for async > use? In particular, Windows async sockets or async named pipes? > > I'm planning to implement PB as the messaging layer on top of a > Windows sockets transport layer (therefore using HANDLE instead of a > file descripter). We may additionally make this layer swappable with > named pipes (also a HANDLE). Transport in both cases will be done > async. On Linux/OSX we will just use async sockets. > > It would be nice if someone has already done some work in this area > that I can leverage/build on. Any pointers? > > Regards, > Brodie > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to protobuf@googlegroups.com To unsubscribe from this group, send email to protobuf+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/protobuf?hl=en -~----------~----~----~----~------~----~------~--~---