In C++ all compiled-in extensions are automatically registered in a global registry which is used automatically by all compiled-in classes. I now regret this design decision due to a number of subtle problems it creates, but for you it means that you don't have to do anything special.
On Wed, Aug 26, 2009 at 7:49 AM, Jesper Eskilson <jes...@eskilson.se> wrote: > > How do you parse a message from a byte-steam which contains > extensions? In Java, I can do > > ExtensionRegistry registry = ... > registry.add(...); > Foo.parseFrom(buf, registry) > > but I can't find any reference on how to do this in C++. > > -- > /Jesper > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to protobuf@googlegroups.com To unsubscribe from this group, send email to protobuf+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/protobuf?hl=en -~----------~----~----~----~------~----~------~--~---