On Jan 7, 2010, at 17:41 , Vlad wrote:
inline const ::std::string& name() const; //problem here need
creation of string -> very slow!
This doesn't create a string, it just returns a reference to the
string already in the protocol buffer object. If you do:
const char* c_string = protobuffer.name().data()
this gets a pointer to the raw C string inside the C++ string object
inside the protocol buffer object. No allocations or copies will be
performed. Setting the string, one copy is always performed, as Kenton
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