It is not a single object; I am writing into a coded output stream file which could grow to much larger than 2GB (it's more like 100GB). I also have to read from this file.
Is there a performance hit in the above-mentioned scenario? Nader On 6/3/2010 15:03 Evan Jones writes: > On Jun 3, 2010, at 14:18 , Nader Salehi wrote: > > I was told that coded streams have issues when they are larger than > > 2GB. Is it true, and, if so, what are the issues? > > If you have a single object that is 2GB in size, there are 32-bit > integers that will overflow. However, provided that you > call .resetSizeCounter() occasionally, I think it should work just > fine. I'm certainly using a single Java CodedInputStream per long > lived connection without any trouble. Unclear if I've sent > 2GB of > data over a single connection though. > > Evan > > -- > Evan Jones > http://evanjones.ca/ -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/protobuf?hl=en.
