Hello, About 2 years ago I used the protobufs for a client-server based system, and I was quite happy with the results. The system is still running and has proven to provide an easy to modify communication protocol, all that thanks to the protobufs.
The only grudge I still hold with the protobufs is the parsing method. For the project I mentioned above, data would be coming in from serial ports and sockets, buffered then parsed using the ParseFromArray method. Messages would be processed once the ParseFromArray method would return true. This worked ok, but we had to take assumptions. We tried several methods: - either we would read the input stream in chunks until no data would be available for more than TBD milliseconds. We would then try to parse what we had received - or we would read the input data byte by byte and try to parse after each byte received The first solution allowed for a quicker execution time. However assuming a whole packet would be received if a timeout was detected was not always true. Also since we were reading the data in chunks and since there was no way to detect the beginning of a packet we would sometimes consume the beginning of a second packet coming in to soon after the first one... The second solution worked when more than one packet would be sent in the data stream, but proved to be slow. Since my last use of the protobuf (again, about 2 years ago) as there been additions to how the protobufs are parsed? More specifically how they are parsed from real time datastreams? Thanks, Jean-Sebastien -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/protobuf?hl=en.
